Announcement

Collapse
No announcement yet.

Map scaling, Hitscan and "skill"

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #16
    Hitscan is useful in any game. This is the same as ut99, and 2k3-4. However the demo has close quarters maps, making hitscan much more difficult. A more wide open map, you will see the shock whores back again. I love the shock rifle

    Comment


      #17
      Originally posted by Lert View Post
      This .. is perhaps the single best first-post I have ever seen, of any person, on any forum. Intelligent writing, proper points, friendly tone. It's just an added benefit that I personally agree entirely with the post itself, as well.

      Welcome to the boards.
      Agreed.

      Welcome to the forum, sane person with a nice attitude and positive reaction to the demo

      Comment


        #18
        Indeed a good, well-though, professionally written first post. It will hopefully show a few players some perspective..

        Comment


          #19
          Bump for truth.

          Comment


            #20
            Wow, thank you OP for nice and clearly explaining what alot of people feel. That is well written, and many could learn from it

            EDIT: wow, realized this was your first post. thats amazing XD

            Comment


              #21
              Originally posted by Lert View Post
              This .. is perhaps the single best first-post I have ever seen, of any person, on any forum. Intelligent writing, proper points, friendly tone. It's just an added benefit that I personally agree entirely with the post itself, as well.

              Welcome to the boards.
              +1

              I always thought DM maps should be snug, with a open space or 2.

              PS: don't expect weapon switch to speed up by Epic. Do expect a mutator to do it though.

              Comment

              Working...
              X