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UT3 .ini Tweaking List (last update 23.1.08)

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    UT3 .ini Tweaking List (last update 23.1.08)

    I made this thread as a List for everyone to bookmark (if they like) for ini settings to change to improve fps/gameplay.

    I personaly found these tweaks VERY useful and it improved my gameplay a lot.

    My Documents\My Games\Unreal Tournament 3 Demo\UTGame\Config is where you will find all your .ini files.

    Video

    This section is for getting higher FPS and removing some of the unnesecery blur.

    Open UTEngine.ini with ur editor.

    [SystemSettings]
    MotionBlur=False <- blur fx "beer goggles" :P
    DepthOfField=False <-distant blur
    Bloom=True <- you can leave this if you like a bit of blur
    QualityBloom=False <- depends on your mashine if you want the best blur
    Trilinear=False <-improves FPS
    UseVsync=False <- i always turn this off in every game it always eats terrible load of fps

    if you really want to make ur game look like a piece of ***** then u can also add these, but i would only recommend it for people that REALLY need it cause their pc is old :P

    StaticDecals=False <- bullet holes and other effects from aftermath
    DynamicDecals=False <- not quite sure but i think smoke trails for example
    DynamicLights=False <- ye lights :P
    DynamicShadows=False <- moving shadows :P
    LightEnvironmentShadows=False <- all other shadows
    Distortion=False <- not sure
    DropParticleDistortion=False <- distortion effects from volumes and particles
    SpeedTreeLeaves=False <- dunno but organic stuff i guess
    SpeedTreeFronds=False <- x2
    OnlyStreamInTextures=False <- reduce time of textures loading in the begin
    LensFlares=False <- little glowing lights
    FogVolumes=False <- fog stuff
    FloatingPointRenderTargets=True <- dunno

    [Engine.GameEngine]
    bSmoothFrameRate=FALSE <- uncap fps cap oO
    MinSmoothedFrameRate=22
    MaxSmoothedFrameRate=62

    [Engine.ISVHacks]
    UseMinimalNVIDIADriverShaderOptimization=False. <- this will improve preformance on nvidia serie 6 and 7


    Aiming

    Open UTInput.ini

    bEnableMouseSmoothing=False <- disable mouse smoothing
    bViewAccelerationEnabled=FALSE <- disable mouse accleration


    Now to get your aim EXACTLY like UT2k4

    Go into your User.ini of UT2k4 and look for this line:

    MouseX=Count bXAxis | Axis aMouseX Speed=2.0
    MouseY=Count bYAxis | Axis aMouseY Speed=2.0


    Ill use these numbers as an example. Go back to UTInput.ini and change

    Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX Speed=2.0")
    Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY Speed=2.0")


    Other

    [Engine.AudioDevice]
    SoundGroups=(GroupName=Item,Properties=(Volume=1.7 ))

    Increases audio of pickups and switching weapons

    Creds to peppybb

    Open UTGame.ini

    Remove Weapon Bob

    [UTGame.UTPawn]
    Bob=0.0
    bWeaponBob=FALSE
    bLandingShake=FALSE

    Turn on Deathmessages

    [UTGame.UTDeathMessage]
    bNoConsoleDeathMessages=false

    [UTGame.UTTeamDeathMessage]
    bNoConsoleDeathMessages=false

    Fire from Center (improves hitscan a bit imo)

    [UTGame.UTPlayerController]
    bCenteredWeaponFire=True

    Open UTWeapon.ini

    CrosshairColor=(R=255,G=255,B=255,A=255) <- Change crosshair color
    R= red, G= green, B = blue (doh) a=alpha (transperancy)


    Remove Intro Movies (put a ; before the command to disable it)

    Open UTEngine.ini

    [FullScreenMovie]
    ;StartupMovies=Copyright_PC
    ;StartupMovies=EpicLogo
    ;StartupMovies=MidwayLogo
    ;StartupMovies=UE3_logo
    ;StartupMovies=Nvidia_PC
    ;StartupMovies=Intel_Duo_Logo
    ;StartupMovies=UT_loadmovie1

    Want your own Splashscreen?

    C:\Program Files\Unreal Tournament 3 Demo\UTGame\Splash\PC

    1) Rename Splash.bmp to SplashBACKUP01.bmp
    2) Copy the .bmp image you want to use to that folder
    3) Rename that image to Splash.bmp
    4) Right-click on the image, and checkmark the file as Read-only

    As far as I know, the image should be a 24-bit bitmap. There seems to be no size limitation. I use a smaller image than the default one.

    Creds to Ultron

    Remove double tap of translocator bind to switching to previous weapon.

    Open UTInput.ini:

    Change:
    Bindings=(Name="GBA_ToggleTranslocator",Command="T oggleTranslocator")
    To:
    Bindings=(Name="GBA_ToggleTranslocator",Command="s witchweapon 0")

    Creds to xi0s
    Useful Console Commands

    in duel spectator, to turn off 3rd person (viewed person must die once to take effect):
    behindview = 0

    in duel team-game, to switch from spectator to player (i don't know the other way around):
    becomeactive

    when playing ctf, in some conditions (low health, position,..) it's better to:
    suicide

    in case it's not known, you can bind messages/actions to keys in utinput.ini (instead of teamsay you can use suicide from above etc.):

    [Engine.PlayerInput]
    Bindings=(Name="U",Command="TeamSay I'M ON DEFENSE")
    Bindings=(Name="I",Command="TeamSay I'M ON OFFENSE")


    Creds to AlienMind

    Summon Vehicles (obviously offline doh) :P

    summon utgamecontent.utvehicle_fury_content
    summon utgamecontent.utvehicle_darkwalker_content
    summon utgamecontent.utvehicle_nemesis
    summon utgamecontent.utvehicle_hellbender_content
    summon utgamecontent.utvehicle_cicada_content
    summon utgamecontent.utvehicle_paladin
    summon utgamecontent.utslowvolume_content

    open ip?password=xxxx <- connect to a ip adress
    stat fps <- display fps
    stat net <- display net
    stat all <- display both
    setsensitivity x <- change your in-game sensitivity, replace x with a value



    That would be all. Im still trying to find a way for pipedweaponswitch without success though

    Post your .ini tweaks you have found and I will add them to the list

    #2
    what does it actualy do when you change this

    MouseX=Count bXAxis | Axis aMouseX Speed=2.0
    MouseY=Count bYAxis | Axis aMouseY Speed=2.0

    ?

    Comment


      #3
      TY!!!! udaman!

      Comment


        #4
        Originally posted by styleguy100 View Post
        what does it actualy do when you change this

        MouseX=Count bXAxis | Axis aMouseX Speed=2.0
        MouseY=Count bYAxis | Axis aMouseY Speed=2.0

        ?
        Don't you see the difference ? its obvious!! ..............

        Comment


          #5
          Apparently I am missing something here. I can't find the files you guys are referencing. The file paths are the same as listed above to this point. "Unreal Tournament 3 Demo\UTGame\Config". Past this none of the listed .ini's are the same. They are all listed as DefaultEngine.ini or DefaultInput.ini and are unwritable. What am I missing here?

          Comment


            #6
            Originally posted by foreskin.fedora View Post
            Apparently I am missing something here. I can't find the files you guys are referencing. The file paths are the same as listed above to this point. "Unreal Tournament 3 Demo\UTGame\Config". Past this none of the listed .ini's are the same. They are all listed as DefaultEngine.ini or DefaultInput.ini and are unwritable. What am I missing here?
            click start, run
            type "my documents"
            then drill into my games, ut3demo, utgame, config

            Comment


              #7
              Thanks got it. So much to learn.

              Comment


                #8
                Thanks xentrumx i love you This was exactly what i was looking for.

                Comment


                  #9
                  very nice im still tweaking my graphics, the mouse and others. I might post when im done.

                  Comment


                    #10
                    Wow, turning off trilinear filtering must make it look pretty ugly, bilinear filtering is so 1997. I played the original UT with trilinear on... and why uncap the FPS? Getting a higher framerate than your monitor can display does not make much sense.

                    Comment


                      #11
                      TY
                      A few more here:
                      http://utforums.epicgames.com/showthread.php?t=578721

                      Comment


                        #12
                        np guys, anything to help u out

                        Comment


                          #13
                          bumpydy bump

                          Comment


                            #14
                            Originally posted by Vash63 View Post
                            Wow, turning off trilinear filtering must make it look pretty ugly, bilinear filtering is so 1997. I played the original UT with trilinear on... and why uncap the FPS? Getting a higher framerate than your monitor can display does not make much sense.
                            Yes it does make sense. The way the engine works is that when the client/monitor needs a refresh of updated movement it takes the latest info on player & gunfire that it can get. If you have a 60 mhz monitor, and are only getting 50 fps...trhen it will at times use outdated info to show on monitor where the opponents and projectiles are. That means that at times the player will show on your screen somewhere other than where he really is.
                            With extra fps.... it will just ignore extra fps until it needs the next update. This way the latest update is always ready for the client/ monitor.

                            Comment


                              #15
                              Originally posted by xentrumx View Post
                              Remove Intro Movies (put a ; before the command to disable it)

                              Open UTEngine.ini

                              [FullScreenMovie]
                              ;StartupMovies=Copyright_PC
                              ;StartupMovies=EpicLogo
                              ;StartupMovies=MidwayLogo
                              ;StartupMovies=UE3_logo
                              ;StartupMovies=Nvidia_PC
                              ;StartupMovies=Intel_Duo_Logo
                              ;StartupMovies=UT_loadmovie1
                              Another way is to add -nomoviestartup in the game shortcut, so it's like
                              "D:\Demos\Unreal Tournament 3 Demo\Binaries\UT3Demo.exe" -nomoviestartup

                              Comment

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