Hi, I'm a seasoned ut99/2k3 and 2k4 player. And I really mean that without bragging, I used to be one of the high and mighty in Igib in the 2k3 - 2k4 era (IE. years ago:P).
I logged in just for to contribute, and hope it will still make the pc release (or the next patch)
Dodgejump, you left it out. Sure, if you want to do that, your game, your call. But why can't you just leave it optional? Like the mutators in 2k4 that allowed you to play 2k3 style? Leave us gamers to the choice.
I really liked the 2k3 and 2k4 tactical movement. The speed made it really rewarding to perfect your skills. And really made you almost impossible to hit in igib against the lesser gifted players. With all due respect to ut99 players claiming the gravity was noobish, ut2k3-4 is just way harder to master due to the incredible speed and movement. You just needed to react faster and aim better, so it was way harder. playing UT99 is like kindergarten for a good ut2k4 player.
I know you can counter me by saying: MODS can implement this, but we all know mods are WAY not as popular as the original and official gamepackage. Furthermore, if dodgejump and faster movement won't get included, all the official clanmatches won't play it, since it would open the way for cheatmod/servers.
So please please please, people from Epic, I know I'm speaking for the majority of hardcore NW and insta players here: Put in dodgejump and faster runningspeed as an option box in the mutatorlist. If you can't implement it anymore now: do so in the next patch. If I wanted ut99 I'd play that.
Furthermore: weapon switch, needs to be faster in order to make tactical play more appealing. If I wanted to play with just 1 weapon all the time I'd play BF 2. Also, maybe consider this as a slider bar in the mutator box: 0-10 seconds (
)
I know this has been said before by other users. But since I have the addition of the mutator and I REALLY REALLY hope this has a chance of saving ut3 for me I still post this:P
But really: expand on the mutators, if not in the original release, do it in patches. Listen to the community. Imho the mutators are the key to a lot of diversity without the 1001 patches nobody really uses. I want a mutatorlist as big as the weapon options in worms 2:P
And ofcourse: GREAT job on the coding. Really amazing what you did with the resources, very efficient! It makes me all misty-eyed to see that UT3 is going in line with the UT franchise in being so friendly to middle-ranged pcs whilst still being fast and graphically excellent!
I whine maybe, but furthermore I'm excited, and nevertheless I will acquire it by launch ofcourse
I logged in just for to contribute, and hope it will still make the pc release (or the next patch)
Dodgejump, you left it out. Sure, if you want to do that, your game, your call. But why can't you just leave it optional? Like the mutators in 2k4 that allowed you to play 2k3 style? Leave us gamers to the choice.
I really liked the 2k3 and 2k4 tactical movement. The speed made it really rewarding to perfect your skills. And really made you almost impossible to hit in igib against the lesser gifted players. With all due respect to ut99 players claiming the gravity was noobish, ut2k3-4 is just way harder to master due to the incredible speed and movement. You just needed to react faster and aim better, so it was way harder. playing UT99 is like kindergarten for a good ut2k4 player.
I know you can counter me by saying: MODS can implement this, but we all know mods are WAY not as popular as the original and official gamepackage. Furthermore, if dodgejump and faster movement won't get included, all the official clanmatches won't play it, since it would open the way for cheatmod/servers.
So please please please, people from Epic, I know I'm speaking for the majority of hardcore NW and insta players here: Put in dodgejump and faster runningspeed as an option box in the mutatorlist. If you can't implement it anymore now: do so in the next patch. If I wanted ut99 I'd play that.
Furthermore: weapon switch, needs to be faster in order to make tactical play more appealing. If I wanted to play with just 1 weapon all the time I'd play BF 2. Also, maybe consider this as a slider bar in the mutator box: 0-10 seconds (

I know this has been said before by other users. But since I have the addition of the mutator and I REALLY REALLY hope this has a chance of saving ut3 for me I still post this:P
But really: expand on the mutators, if not in the original release, do it in patches. Listen to the community. Imho the mutators are the key to a lot of diversity without the 1001 patches nobody really uses. I want a mutatorlist as big as the weapon options in worms 2:P
And ofcourse: GREAT job on the coding. Really amazing what you did with the resources, very efficient! It makes me all misty-eyed to see that UT3 is going in line with the UT franchise in being so friendly to middle-ranged pcs whilst still being fast and graphically excellent!
I whine maybe, but furthermore I'm excited, and nevertheless I will acquire it by launch ofcourse

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