It's a good effort, but increasing the size of a pixel based image can only be done to a certain size (about 120%) and not be noticed depending on it's complexity, making it 200%+ you loose a lot of detail, that's why source material is in horribly large res, you can make it a variety of sizes without having it look bad, same as someone who works on a website usually saves very high resolution versions of the low resolution versions he put up on the site, since if he at some point need bigger stuff or need to print something with those images he's at a loss if he only have the small once he put on the site.
It's a good effort, but increasing the size of a pixel based image can only be done to a certain size (about 120%) and not be noticed depending on it's complexity, making it 200%+ you loose a lot of detail, that's why source material is in horribly large res, you can make it a variety of sizes without having it look bad, same as someone who works on a website usually saves very high resolution versions of the low resolution versions he put up on the site, since if he at some point need bigger stuff or need to print something with those images he's at a loss if he only have the small once he put on the site.
It wasn't simply a resizing. Maybe you did not realize it, I created a faux lineart, which was resized, to use as a template from the original. I then painted my own layers.
Comment