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Smooth Weapon Drag
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iron12 repliedSure why not. As long as it doesn’t affect the hitting of the target. I suppose you have a big heavy weapon in your hand and there might be a split second delay in the weapon direction as you accelerate or change direction.
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Boksha repliedOriginally posted by Mort_Q View PostSo your weapon isn't pointed where you're aiming when moving?
Like I said, you could make it so the smooth movement is cancelled (your weapon snaps in place) the moment your fire a gun, or you could just ignore the small discrepancy between the gun and the crosshair entirely.
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Josue repliedi get it you mean that the gun should point and shoot in the same direction where you are aiming
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T1tusCr0w repliedmeh! i reckon ill have wepons non hodden for around a week then they will be forever gone with just a crosshair on screen. i find this is far better for aiming less distracting.
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Boksha repliedOriginally posted by Jonny View PostThis goes in the bucket of things marked 'could be nice but isnt unreal'. Along with reloading, kickback from shooting, guns rolling when dropped, moving faster/slower when carrying lighter/heavier weapons....etc..etc.
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Kyllian repliedOriginally posted by Mort_Q View PostI'm sorry, but what does that actually mean?
So instead of staying where it is at all times and camera speeds(like in 2k4) the model will point off to the right/left until you stop
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Jonny repliedOriginally posted by EddyVercetti View PostSmooth weapon drag just makes the game seem more natural.
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Mort_Q repliedConsidering that EPIC is promoting the fact that you can aim just as well while moving, jumping, and flipping (i.e. no artificial penalties to make it realistic), I think it's unlikely to happen.
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»madMar†y» repliedHard to explain...when you accelerate a bowl with water...the water will not accelerate at the same time as the bowl itself..same with rotating your character ingame...his arm (gun) will move a short time after his body...:S
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»madMar†y» repliedIf it wouldn't affect the crosshair to move it would still look unnatural..and I deffenitly don't want my aim to be affected by the movements..so defenitly no..
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Molgan repliedAs long as it only affect the appearence of the gun and not the aim and as long as it's optional I don't care, but since I don't see the point of it I picked No.
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Boksha repliedIt would seem rather weird if the gun ends up firing at the crosshair even though it clearly isn't pointing in that direction. Although I suppose that weapon movement smoothing could be done only when the gun isn't firing.
To be very honest, I don't really care. I'll probably end up setting my weapons to hidden after a while anyway.
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