meh! i reckon ill have wepons non hodden for around a week then they will be forever gone with just a crosshair on screen. i find this is far better for aiming less distracting.
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Smooth Weapon Drag
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Originally posted by Mort_Q View PostSo your weapon isn't pointed where you're aiming when moving?
Like I said, you could make it so the smooth movement is cancelled (your weapon snaps in place) the moment your fire a gun, or you could just ignore the small discrepancy between the gun and the crosshair entirely.
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Originally posted by Boksha View Postyou could make it so the smooth movement is cancelled (your weapon snaps in place) the moment your fire a gun
Anyhoo, I'd just be happy to see consistency in visualization regarding other more pressing problems: no more people stuck in meshes, no more odd camera views where you see parts of your vehicle at certain angles, no more lights that are obstructed yet fail to disappear instantly...
Also, I'd like to see my feet if I look down.
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Originally posted by AleGenoa View PostI don't see how: if the moment you fire, the movement stops, it's not sufficient, there is still a discrepancy because the weapon wasn't pointing in the correct direction.
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Ok, so most of you guys prefer to see your weapon as stiff as a board when u move left/right , right?
I see that some of u still don't understand what he means (i understood from the title) . AKA weapon bob L/R U/D...
Like CoD 2...
I would love to see that because i don't hide my weapons like u guys do, and seeing my weapon glued in the same place would suk.
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