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    64 bit Support

    Hello Forum,

    is a 64 bit Version already announced and how good will it run and do the developers add some extra special commands in the code?

    #2
    Nothing is announced, but they are considering it.

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      #3
      Originally posted by General.Jung View Post
      Hello Forum,

      is a 64 bit Version already announced and how good will it run and do the developers add some extra special commands in the code?
      PCGH: Will UT3 players be able to benefit from a 64 Bit environment and is there a 64 Bit version anyway?

      Epic: To assure compatibility, we tested UT3 with Vista x64 as well. Nonetheless, we're planning to wait and see first, until the OS and its applications will have ripened, before we'll be taking further steps in the 64 Bit direction. With UT2004 we were one of the first developers who ported a title for Windows XP x64. We would've liked to do this with UT3 and Vista x64 as well as shifting all the PCs we're currently developing on to the 64 Bit version of Vista. Unfortunately, full software and driver compatibility isn't there. The basic OS runs stable and it's fun to work with it isolated. But as soon as you want to print something or want to run Maya or 3DSMax together with some third-party plugins you'll get massive problems. But I am sure those can be fixed via service packs and software updates, so PCs with 4 to 8 gigs of ram can establish themselves during the next 12 months.

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