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Part 2 - WAR walkthrough (PC) with Midway's Adam Hanson

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    Part 2 - WAR walkthrough (PC) with Midway's Adam Hanson

    Yoinked from Beyond Unreal

    Part 1 is linked here.

    #2
    nice
    even tho the hover board tricks seem pointless, they look pretty!

    Comment


      #3
      Originally posted by SL3V3N View Post
      nice
      even tho the hover board tricks seem pointless, they look pretty!
      It's entertaining.

      I like that the shield panels on the Power Core can actually damage you.

      Very cool.

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        #4
        yeah its looking tight so far

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          #5
          Orb is used for AS type objectives!

          Newly captured nodes have spawn protection? I wonder how long the shield is up for.

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            #6
            Looks great ! some really nice game features, cant wait to see the other assault style objectives.

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              #7
              Awesome vid! Both this and part 1. Clarifies so many things.

              I wonder why Epic never posts such things on their own forum...

              Originally posted by Mort_Q View Post
              Orb is used for AS type objectives!
              I just hope the orb is not used up in such objectives... or that it's really worth it.

              Comment


                #8
                I like the idea of a visual indication of how badly damaged a node is. I think this makes it a litle more clear what shooting at a node does...ofcourse this is only intended for the beginners..I also like the idea of a visual path tha you have to follow to get to the next ojective (also good--->it can be disabled in the menu)...To me it looked like healinga node with the linkgun didn't last as long as with UT2004.. great vid btw..

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                  #9
                  Originally posted by Xyx View Post
                  I wonder why Epic never posts such things on their own forum...
                  That's not their job. It's Midway's.

                  Originally posted by Xyx View Post
                  I just hope the orb is not used up in such objectives... or that it's really worth it.
                  Dropping a drawbridge to let a Leviathan access to an enemies Power Core would be worth it. There's lots of really cool things that people could do with it.

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                    #10
                    [shot]http://img259.imageshack.us/img259/4374/indicatorgi6.jpg[/shot]I think there won't be Nubs anymore with all the helpfullstuff ingame:-P...Here another detail-->an "e" with a vehicle sign with a arrow above it...For ppl that still wont get how to enter a vehicle the game should automatically uninstall.

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                      #11
                      Nice stuff, this version looks more familiar then the necrified version. =)

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                        #12
                        i wonder what their test system was. looks like they were running it at 1680x1050 atleast. Looks VERY smooth. hopefully its not too demanding

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                          #13
                          drools...

                          Oh man, my eyes.

                          The mud and water when he was in the scorp.

                          drools some more.

                          will any of us every sleep after the demo comes out? I see lots of caffeine in the future...

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                            #14
                            Well, since the game will likely come out just before finals...

                            ... I hope so.

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                              #15
                              Originally posted by Mort_Q View Post
                              That's not their job. It's Midway's.
                              That would be the case if this were the Midway forums.


                              Awesome videos, BTW. Much appreciated.

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