I bet you can probably force first-person view, however. That was by default bound to F4 I think in UT2, though I've always just bound it to Z and/or X keys myself.
I think first person vehicles is a poor idea personally.... 3rd person is leaps and bounds better for spacial awareness and movement.... I dont think the statement about UT being first person but with 3rd person vehicles really gives the kind of quick witted argument you were hoping for,... as everyone who played UT 2004 alot will know that in at least 80% of cases the 3rd person is MUCH better.
Why all the "this is better than that" comments? Isn't it all personal preferences, anyway?
I've never used the first-person view of the vehicles much, anyway...so no first-person view on ut3 vehicles doesn't bother me none. What does bother me though, is i've read that there's no zoom Zooming out all the way while in a flying vehicle is very helpful. Then again, this was on a demo, and not on the full version, which could change drastically in that respect.
I've worked on some pretty big vehicles. It quickly becomes impossible to keep the whole vehicle on-screen and get a clear view of your target. Without zooming out into orbit, that is.
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