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    #46
    You just did.
    Of all types of weapons, hitscan is affected least by movement.
    It's funny you mention movement is what makes UT different from other FPS, because hitscan is exactly that what makes UT more like other FPS games.

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      #47
      Of all types of weapons, hitscan is affected least by movement. (noob statement)

      Hitscan may be instant but if you can't hit me then your statement is mute. I played iCTF for years on the ladders in 2k3 and 2k4 and I can tell you for sure movement is very important. Come play with us at irc.gameradius.com @ #igpug and show us your skillz.

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        #48
        Heh. You played instagib, so you know everything about movement there is eh?
        I never said movement isn't important against hitscan.
        I did say it's the less important than when playing with non-hitscan weapons which is pretty pointless to deny.
        No offense, but a few years of experience with instagib means absolutely nothing in a discussion about movement with more than just a single hitscan weapon involved.

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          #49
          As a iCTF UT99 player i can say that movement isnt as important as it is in nw.
          I often see that some player just stand for a second because the opponent is used to that everyone is strafing left/right very quickly. I have never seen someone to do that in nw.

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            #50
            In my opinion as long as UT keeps dodging, which is a staple part of UT's game play which no other FPS (to my knowledge) has, then were fine. We will have to get used to a couple changed rules but we'll be happy in the end when were blowing each other to bits.

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              #51
              The reason I like UT far over other games is the dodge abilities. Even they are talking about remove dodge jumps than please do it ONLY for warfare. In deathmatch it is a must. And if the reason for removing dodge jump in warfare is for the "less advanced" players !! there will be always less advanced players in every game. To even up or bring the less closer to the advance is not remove crucial things from the game, but it is better to bring things in and try to reduce the clove.

              I hope I made sense

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