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    Single player campaign?

    I think they might implement a sort of Unreal 3 (note lack of "Tournament") single player where there's a real story like in Unreal 2 instead of a ladder with bots. It's already confirmed that it'll be different but I think this might be the way they'll do it since they also mentioned you going after revenge cause of the Necris invasion stuff.

    #2
    um...ok? aren't there other threads you could have posted this in?

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      #3
      None on this page. Never really look beyond it unless I haven't been on for a month+

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        #4
        We've already been told several times that there is no "ladder with bots."

        It's a hell of a lot more complex than that. The best way I can describe it, at least from my hopelessly ignorant point of view (being the consumer fed only by released information thusfar), is the single player campaign will best function as a Choose-Your-Own-Adventure story, where after every match, you choose what to do or where to go next. They've said many times that the story will branch off in several, and I mean several, directions, many of which will completely alter the story and missions ahead of you based on your success or failure in attempted missions.

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          #5
          It has been confirmed that the SP will feel like like a MP game. You play a map, die, respawn, die, respawn, die respawn... ...you get new ressources when playing good, have a story with cutscenes, a branching story even, and a few maps not in MP.

          You think totally changing that will make it into the game till november ????

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            #6
            Oh didn't know it would be as fast paced at MP style. (it was a lot slower in the Unreal games). I don't know what you really mean with your last comment but I didn't mean to change anything already confirmed, I was just speculating on things I obviously didn't know, got any links?

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              #7
              Originally posted by theeDEATHMASTER View Post
              Oh didn't know it would be as fast paced at MP style. (it was a lot slower in the Unreal games). I don't know what you really mean with your last comment but I didn't mean to change anything already confirmed, I was just speculating on things I obviously didn't know, got any links?
              AH, I see. Looked like a request. No, unfortunately I do not have any links, because Morris said this in a print magazine (the "it plays like a MP game" comment). The rest is also found over various interviews on BU and stuff.

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