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Official release date: NOVEMBER

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  • replied
    Originally posted by Bersy View Post
    Hate to break it to ya Lovefest, but it's called UNreal. The movement isn't supposed to be "realistic" (to a certain extent)
    I've been playing this game since 2000. I know it's "unreal".

    Originally posted by Destini View Post
    Can't say I really see what your getting at, the animation is all there, just incredably fast. Unless your blinking? For example, when the guy running is sniped, his fall looks great. Could you give specific moments where it looks unsmooth?
    I think the engine should allow for settings to seperately control the speed of the players, weapons, and real world physics individually.

    In the trailers, it's like a movie that has been sped up--everything, even the physics of the whole world is on speed.

    If the game engine seperated the real world pysics from the Unreal super human speed of the players, their weapons, and vehicles, then I think that would be a really good balance. For example, a player in UT can run none stop at 30 miles an hour. That's unreal. A player can shoot hundres of rounds in seconds. That's unreal. But when a car explodes, their exploding parts should not be at unreal speed. It should fall to real world gravity. When a person is running and playing at unreal speeds, and then gets shot, he should NOT drop at unreal speeds, but at real world gravity. Slow that part down. It looks like frame skipping in an animation.

    In GOTY, I believe, bouncing gibs were at their own constant speed, while game speed could be adjusted. That made it more realistic and pleasing as a game. The trailers seem to be telling me that everything is on the same constant.

    Besides that, I don't know if it's there or not, but is Motion Blurring in the game? The hover board samples I've seen, seem jerky and not very smooth when the player does his tricks. Motion blur could help in that regard.

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  • replied
    Hate to break it to ya Lovefest, but it's called UNreal. The movement isn't supposed to be "realistic" (to a certain extent)

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  • replied
    Originally posted by Fusion View Post
    I have a lanparty in three weeks. Please Mark, please for everything that is holy, give us...the...demo!
    I'm really looking forward to the lan party too. I've not got a machine which can run the game afaik - may have to limit myself to setting up demo server(s) on whatever hardware the nice folks at Titan make available to us!

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  • replied
    Originally posted by [uMA]Decayed View Post
    we saw your post in the other thread, too
    It's too important a subject. I don't want it to get missed. I lost 14 players at work over this issue when we switched from GOTY to UT2k3/3k4. They all now play COD because the animation and action feels more realistic.

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  • replied
    Originally posted by LoveFest View Post
    I hope they continue to work on the speed of the animation before its release. The animation still does not look smooth. What's the point of having great visuals if they're lost to lousy, jerky animation?

    A number of us at work have concluded that we would rather have smooth, realistic animation than jerky, frame-skipping animation. It ruins the beautiful visuals, and leaves us with a "ho-hum" feeling about the game.
    Can't say I really see what your getting at, the animation is all there, just incredably fast. Unless your blinking? For example, when the guy running is sniped, his fall looks great. Could you give specific moments where it looks unsmooth?

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  • replied
    we saw your post in the other thread, too

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  • replied
    I hope they continue to work on the speed of the animation before its release. The animation still does not look smooth. What's the point of having great visuals if they're lost to lousy, jerky animation?

    A number of us at work have concluded that we would rather have smooth, realistic animation than jerky, frame-skipping animation. It ruins the beautiful visuals, and leaves us with a "ho-hum" feeling about the game.

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  • replied
    Well the Midway show is planned for tomorrow, so I'm not sure what it is they're doing today.

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  • replied
    Originally posted by Mr.UglyPants View Post
    your a ****tard for saying that.
    pls kill yourself

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  • replied
    Perhaps Flak is hinting at their being a press conference sometime today. That's what I get out of it anyway.

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  • replied
    Originally posted by SweetTooth View Post
    wasnt the video official enough?
    +1

    Seems it would be sufficient to me as well....

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  • replied
    Originally posted by Flak View Post
    Not until we have an official announcement.
    wasnt the video official enough?

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  • replied
    Originally posted by HarleyKing View Post
    ...why not a BIG surprise at E3 closing day? after seeing The Impact Hammer, Scavenger, Avril and The Sniper at the new trailer maybe Epic“s Boys have another rabbit inside the hat.
    dont get me wrong... yes.. how sooner how better, but i just dont think its realistic to ask that the game will be released like more then 2/3 weeks before the full game :>

    yeh rofl...... flak must be happy now? soon no more closing zillion of threads with release dates :> ...

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  • replied
    Not until we have an official announcement.

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  • replied
    I guess it's time to change the sticky :P

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