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Modding...where to start, what to do?

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    #16
    Yep, I completely agree MonsOlympus. I don’t feel limited by my artistic or creative abilities, but rather on how I am going to implement them into game design. I think that’s the major determining factor in how good games will look now, and certainly in the future. Yes, we can have amazingly powerful processors and graphics cards; but what is the point if the game world is bland and boring looking. That’s the whole idea of games – to experience an alternative to rather ordinary everyday life.

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