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    About the whole Warfare thing

    I would still rather have ONS and think Warfare is going to suck.

    BUT

    If I am wrong I will come on to these forums and loudly profess how I was wrong, Warfare is great and the wish for Epic to bear all of my children.

    Now with that said, how about some more info into warfare, pretty please.

    #2
    ONS is still in!

    Its assault that has been killed of and i am happy it is Racing has miffed me of so much with naff maps and poor servers that seem to be ruling the top active servers on unreal!!!

    I fully admit when i ran unreal-race-land i HATED the maps they were poor! BUT ppl with low spec PC could play and that pulled in the players to my old servers,

    The day i removed all the Racing maps from my server and put on REAL assault maps it died it was a shame because the good maps that the community made were just not wanted in assault and will prob never will

    I am really looking forward to warfare a lot! Going to be running some dedicated servers in it and this time keeping them pure to its name! Currently working on the site at the moment its coming on nice www.unreal-warfare.com
    *the countdown is to the site opening not the game*

    All I can say is sorry for what i did to assault like some ppl have said before on the forums to me "Thanks for killing assault!" I do feel like it was partly my fault by leading it astray into Racing and trail but it seems like everyone is doing it now....

    Comment


      #3
      I trust EPIC wants a good game, and therefore I trust that they think combining ONS into WAR is a good idea...

      ... I suspect I'll enjoy it as much as I do ONS, especially if they really do have more XMP-like and ***-like features.

      That said, as the game is getting more and more feature-locked, it would be nice to know what the features are.

      What kinds of things does the BRINGING OF THE ORB to the conduit unlock/activate/whatever? Power a turret? Spawn a redeemer? Summon a Levi?

      Is the main idea to destroy the POWER CORE (which looks WAY cool) in all maps, or does the objective change (I'm all for variety that way)?

      I understand why they don't want to give us information that might change... that's just fodder for the whingers and trolls, but some stuff must be feature locked by now.

      Perhaps one little tid-bit or screenshot released to a fansite every week until UT3 goes gold?

      I, however, won't beg.

      Much.

      Originally posted by SEPHIROTH View Post
      ONS is still in!
      For better or for worse, ONS has been merged into Warfare... at least that's how I read the information given...


      Jeff Morris Q & A http://www.gameinformer.com/News/Sto...054.htm?Page=2


      Warfare, which is our new onslaught game type, which takes a bunch of new ideas, some stuff from assault, which was an objective-based game mode from 2004, onslaught, which was our vehicle-based game mode, and it sort of mixes it all together.

      Comment


        #4
        <----agrees with my homey X-Cannon, I dont want assault, I want ONS. Oh and I want dodge jumping........

        good thing UT games come with an editor since I dont see the ONS community enjoying mixing assualt with their ONS. Its kinda like mixing mustard with peanut butter IMO.

        Comment


          #5
          Originally posted by Sanch3z View Post
          ... dont see the ONS community enjoying mixing assualt with their ONS.
          I agree. And a lot of the remaining EU ONS community feels the same.

          Comment


            #6
            oh i stand corrected DAM they got rid of ONS!!

            i missed that article thats a shame about ONS i enjoy a good game every now and then

            Comment


              #7
              Originally posted by Sanch3z View Post
              I dont see the ONS community enjoying mixing assualt with their ONS. Its kinda like mixing mustard with peanut butter IMO.
              Then stick with UT2004. There won't be an ONS community in UT3, because ONS is gone. You guys are starting to sound like the UT'99 nay sayers. If you end up hating Warfare because it's not identical to ONS, then don't play it, play ONS.

              Comment


                #8
                Why don't we wait and see what is actually in the new gametype before we all decide whether we'll like it or not!?

                Comment


                  #9
                  The Assualt aspects of Warfare are minimal. It's Onslaught except you have the option of doing mini-objectives which are not compulsary to win.

                  And what about the Assault players? They're losing more of their gametype than Onslaught players.

                  Originally posted by Sanch3z
                  Its kinda like mixing mustard with peanut butter IMO.
                  What?If anything it's like mixing penut butter (Onslaught) with a very small amount of jam (Assault).

                  Note: I actually hate penut butter but only dislike Onslaught. The analogy is for people who like that sought of thing (penut butter and jelly as Americans call it).

                  Comment


                    #10
                    In all honesty, the concept of having all the resources of ONS and Assault, plus a few new tools, all for a gametype that will likely be central to the community is a good thing for mappers and players alike. I look forward to warfare, now that the community has purged itself of the whole "race" and "skillmap" thing. I'm hoping that the 2k4 Assault experience was just the awkward pubescent stage of the community as we reach some sort of maturity, and actually embrace objective-based games again.

                    Comment


                      #11
                      The only problem I see is the scenario of lack of players for a good Warfare game, presently in ONS you can have a good game with as few as 3 per side. A situation with huge warfare maps and too few players to fill them could leave DM as the only option, hope I'm wrong.

                      Comment


                        #12
                        I will make ONS maps for UT3 no matter what Epic says. :P

                        Comment


                          #13
                          Originally posted by Snafu View Post
                          Then stick with UT2004. There won't be an ONS community in UT3, because ONS is gone.
                          I know you've read/posted in the onscentral thread. As was said in there: TAM is a hugely popular mod and I'm sure if warfare isnt to our liking there will be a "pure" ONS mod for UT3. I want to play UT3 for the new vehicles/maps/better graphics and for the infusion of new players a new game will bring. I dont see the current ONS junkies staying with 2k4 or quitting UT all together. Maybe the current ONS community wont be called "ONS" anymore if warfare is good. So, you may be kind of right but not totally.

                          Comment


                            #14
                            Originally posted by Sanch3z View Post
                            I know you've read/posted in the onscentral thread. As was said in there: TAM is a hugely popular mod and I'm sure if warfare isnt to our liking there will be a "pure" ONS mod for UT3. I want to play UT3 for the new vehicles/maps/better graphics and for the infusion of new players a new game will bring. I dont see the current ONS junkies staying with 2k4 or quitting UT all together. Maybe the current ONS community wont be called "ONS" anymore if warfare is good. So, you may be kind of right but not totally.
                            An ONS mod would be the way to keep it alive, just don't expect a huge following. The majority will make the switch to Warfare and not even think twice about it. The 100 or so people that make up the competitive ONS community will probably hate it, but who cares in all honesty.

                            Comment


                              #15
                              Originally posted by Mitch Conner View Post
                              The Assualt aspects of Warfare are minimal. It's Onslaught except you have the option of doing mini-objectives which are not compulsary to win.

                              And what about the Assault players? They're losing more of their gametype than Onslaught players.


                              What?If anything it's like mixing penut butter (Onslaught) with a very small amount of jam (Assault).

                              Note: I actually hate penut butter but only dislike Onslaught. The analogy is for people who like that sought of thing (penut butter and jelly as Americans call it).
                              Well I'd think of it as lots and lots of peanut butter at once

                              Comment

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