There will be an opportunity to take in hands easy physical subjects how it was in Half-life 2?
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Originally posted by Xyx View PostThat is a matter of taste. I think pretty much any game is improved by a more interactive and lifelike environment. Stacking stuff to block the easy way out of a flag base (or get an easy way in) would add to the fun.
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Originally posted by Dark Triads View PostNobody spoke about blocking passes.
Easier to add this opportunity for an entertainment which will not influence in any way on GamePlay...
In the same way, as not influences on GamePlay simulation of death, or animation by buttons J K L ;
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Well, UT3 utilizes the PhysX-Engine, which seems to be great, so I think it would be a shame not to use it. We've already seen it being used to create partly destructible environments, but I hope there's more to it.
To make it perfectly clear: Of course I don't want HL2DM-like gameplay with a gravity gun in UT2k4. But I want to be able to mod one if I wanted to. Just imagine what possibilities modders can have if they are able to utilize online physics... GMod:UT3 ftw!
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Sorry, Dark Triads. We're gamers. As such, we see ideas as opportunities for things to happen. If you're able to physically move things, you're able to block passes. If you can block passes, you can influence the gameplay. There is really no way around it.
When I spoke about that that it was possible to take physical subjects, I had in view of different tresh scattered on a maps, in the form of bottles and other. But not heavy objects which can seriously block pass...
GMod:UT3
The theme has been created for ideas and wishes of players, Unfortunately at me the knowledge of English language is not enough.
Tell please about this mod for all here...
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Hahahahaha
I like Vctf lol. but the point isnt to stack the vehicles on the flag lol.
its the same as in some other maps in ut2k4 now with the clitches!
Players can get the flag and hide up to 3 hours and distroy the game!
Without anyone finding them!(there custom maps though!!)
As for modulus! ; move to texas
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Originally posted by Dark Triads View PostBut besides, anybody will not drag heavy boxes and boulders
When I spoke about that that it was possible to take physical subjects, I had in view of different tresh scattered on a maps, in the form of bottles and other. But not heavy objects which can seriously block pass...
The idea has merit, but it does not belong in UT. It is fun in slower paced, and generally story driven games.
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