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Skill Rated servers?

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  • Skill Rated servers?

    I noticed a comment in another thead about new players being a problem on-line.

    Most servers have stats active and it forces all players to have a stats account in order to connect.

    These two things could be combined for varying degrees of control:

    1. There could be rated servers - where you could control access by how "good" the player was - some kind of skill banding (yes we know stats don't really measure "goodness" in non-DM games)

    2. You could use that to put a polite warning about the differences between online and offline games for players who have not passed a certain threshold test in the single player game - for example, something to the extent of: expect to be significantly out of your depth to start off with, watch the other players, find useful tips at url:..., etc

    Something along these lines could make a significant difference to people's enjoyment online - dependant on limited ability to change stats accounts - tying stats accounts to a key or some such:

    Rated servers would mean the opportunity to play games without new players grabbing a key team resource without a clue what to do with it (think ONS with Player and Player in the raptor and manta making a tour of the map looking for bunnies).

    Rated servers would also mean the opportunity for learners to play other learners without significantly better players ripping them to shreds and putting them off the game before they have a chance to learn.

    Of course free-for all servers should still be there!


    It looks to me like there were plans for rated servers in UT2004 - that almost made it to the final game. There are hints in the code and the server join screen.


    Thoughts?

  • #2
    Originally posted by Piglet
    (think ONS with Player and Player in the raptor and manta making a tour of the map looking for bunnies).
    You think they do that because they don't know how things works? Wrong. Most people I know are stupid and mindless and go in servers to do absolutely anything just because they find it better than doing what they are supposed to do.


    I don't know about rated servers and all, if you can still god anywhere you want and the rating is here only so you can find the place where you will get the most enjoyment, then I got nothing against it.

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    • #3
      If a reliable rating formula can be come up with, it's a good (if its optional) idea, but I have doubts it can be done properly.

      What I REALLY want to add to this topic, that would help the new player side at least, concerns demo servers. Please, please do not make the full version able to join demo servers this time. Please. I run two demo DM servers now because it's nearly impossible to get traffic on a full version server. They are both full of retail players absolutely thrashing lesser skilled players.

      I'd really like to see a response from Epic about this, as there was a rather lengthy thread on INA about taking this "feature" out of UT2004 with a patch or something. PLEASE tell us you aren't doing this again with UT2007

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      • #4
        That's just dumb... why would you wanna separate players even further by not allowing them to use assets that are in-game? If you want assets to be based on skill, then make it an unlock (a-la BF2) where after a certain of time/kills/performance you get a PERSONAL unlock.

        Besides, the problem is NOT new players, but current players who decide to act like asses or go on their DM Killing Sprees in order to boost their stats or practice (while everyone else suffers)

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        • #5
          Yes - it's would need serious thought and I don't profess to have all the answers. I just feel that if it's done right it could make a big increase to all player levels of enjoyment.

          It could be implemented from being a guide for players all the way to a mandatory skill requirement banding to play on specific server types.

          My thoughts were that if there's one thing that's equally annoying to a noob taking the critical resource and cocking things up for the team it's the 'leet-near-aimbot-skill-level player beating you (the noob) up.

          I'm still pretty nooby in TM gametypes and am pretty good in ONS so still see both sides of the fence on this one!

          [edit] for asshats I recommend active admining [/edit]

          Comment


          • #6
            Originally posted by Worlock
            What I REALLY want to add to this topic, that would help the new player side at least, concerns demo servers. Please, please do not make the full version able to join demo servers this time. Please. I run two demo DM servers now because it's nearly impossible to get traffic on a full version server. They are both full of retail players absolutely thrashing lesser skilled players.

            I'd really like to see a response from Epic about this, as there was a rather lengthy thread on INA about taking this "feature" out of UT2004 with a patch or something. PLEASE tell us you aren't doing this again with UT2007
            Yes. Please, please, please; do not allow retail clients to join demo servers. For the reason stated above this really hurts those who are or have plunked down good money to run retail servers that showcase the full game and mods made by the community. Perhaps this time the demo servers should be run only by Epic (or their chosen agent). I can see no reason why commercial GSPs should be able to make money leasing demo servers while Epic gets nothing.

            And they should be limited to ONE good representative map per gametype and a small subset of mutators/skins. That should be more than enough for players to decide whether they want to buy the game or not. That is the ultimate goal, isn't it? Selling the game?

            Comment


            • #7
              I am all for it.

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              • #8
                Originally posted by Tuqui2.0
                Besides, the problem is NOT new players, but current players who decide to act like asses or go on their DM Killing Sprees in order to boost their stats or practice (while everyone else suffers)
                Wait...are stats actually enabled on UT2004's demo servers? Meaning: can I join a demo server, "pwn" the crap out of everyone unfortunate to be new to the game, and walk off with extra rampages, killing sprees, double kills, etc. ?

                If so, it's one of the first things that needs to be altered: playing at a demo server shouldn't influence your stats at all.

                Any player with an ounce of intelligence knows that beating down new players isn't a way to improve. Rather the opposite. Then again, it could be brought out more. I vote for a loading screen tip with "Only by playing people with a better skill can you hope to improve your own skill".

                EDIT: as for not allowing ppl with the full game to connect to demo servers...how will you stop people from having both versions installed on their computer?

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                • #9
                  ranking servers? ranking players? welcome to Battlefield 2. in other words welcome to another piece of sh1t produced by EA. if epic decides to rank people and it allows you in a server or not then epic should become a laughing stock that produces only mediocrity like EA. why do i say this? im a pretty decent player and sometimes i like going into servers and just screwing around. i dont want to always build or destroy a node in ONS. i want to just go out and DM people or do laps in the manta and see how many kills i can get before i die. would that effect how my rank? i am pretty sure it would. so bad idea piglet. BAD IDEA. so i will say if you want rankings go play Battlefield.

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                  • #10
                    Warcraft3 uses the same idea, it works pretty well there - and if accounts and not GUIDs are ranked I don't see a problem ... you can even use the same nick just change your stats-login and you are back to 0 experience ... would be a good feature imo, if not even one of the best features, that they could possibly add.

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                    • #11
                      Originally posted by Taleweaver
                      EDIT: as for not allowing ppl with the full game to connect to demo servers...how will you stop people from having both versions installed on their computer?
                      Of course, you would not be able to easily stop that. However, if the demo is map limited and stats are not enabled then playing the same map (for each gametypes) over and over again and not getting credit for owning new players should ultimately get boring for most.

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                      • #12
                        Originally posted by SweetTooth
                        im a pretty decent player and sometimes i like going into servers and just screwing around.
                        INstant Action is your friend. Why do you want to destroy other peoples games??? It's a teamgame. Destroy the game of your AI bots, please...

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                        • #13
                          for a character profile of ST pls visit www.onscentral.com :> ...

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                          • #14
                            Originally posted by Nietzsche
                            for a character profile of ST pls visit www.onscentral.com :> ...
                            I don't need any CharacterProfile of someone who states he wants to join a game and screw around.

                            Never said he is a bad player or something. I sometimes fool around too... ...offline.

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                            • #15
                              Originally posted by fuegerstef
                              INstant Action is your friend. Why do you want to destroy other peoples games??? It's a teamgame. Destroy the game of your AI bots, please...
                              Good point, or you could start your own server with all the screw around muts on. I tend not to screw around online unless its invasion or something like that. If Im online I play my average best most of the time never my best of the best with honours


                              Yeah this is an interesting idea and can solve some problems but limiting players to certain servers and what not could lead to people not buying the game. Even worse than that they could play the demo which has no stats and then find out its a major feature in the full version and forever blame epic.

                              I think the goal is to expand the existing player base, not to alienate part of it or new players. Time limited demo servers and perhaps random kicks as well thrown it to stop high skilled players totally pwning, say like no godlikes and supermulti-spree's etc. Having the retail game not being able to connect to demo servers in another good idea since it would make situations like the above from happening.

                              I have heard there will be some kind of ranking thingo happening though, perhaps for flagged bad players or h4x etc. No doubt it'll link to your stats, control setups etc as well, Im interested to either see or hear what epic are doing on this side of things. Im pretty sure I heard someone mention battle.net in an interview thats a pretty decent system for handling online play, though Im alittle over starcraft and diablo now hehe

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