Ok so i used the www.dictionary.com/translator to translate UT2k7.de's UT2007 preview and i got
Finds detailed descriptions and pressing partly even into illustrated form into our office diary in our Articles Section.
Vehicles:
Hoverboard:
-Each player posesses a personal hoverboard
-Players can couple themselves to team vehicles by means of a "catch jet" and let drag
-This functioned with landgestuetzen in addition, lufgestuetzten vehicles!! Thus everyone can be able to be dragged fast by air to any point the map and again uncouple there.
-During driving and dragging no weapons can be used
-While driving Stunts are as for instance from Skatboard plays admit possible
Darkwalker:
-laid out for 2 Player
-is "folded up" because of the soil rises only after mount
-Weapons: Laser beams + on-board cannon
-View was adjustable (1st and 3rd person opinion)
Leviathan:
-A giant cannon + 4 arms
-Arms are extendable and possess except the cannon a shield thus are a Rundumschutz with attack possible during one the superweapon load (time-consuming!)
-very good animation and many mobile parts - however very slow
Raptor:
-front wings fold during landing and/or slow flight downward (in UT2004 upward!!!)
-rear wings are longer than in UT2004 and function than a kind vertical stabilizer as with airplanes. They are likewise hinged (laterally)
-Armament similarly UT2004 Raptor
Cicada:
-2 treibwerke (of the Manta), hinged - hovering flight horizontal/Vorwaertz perpendicularly.
-left + on the right of rocket containers
-Self-searching rockets those the enemy find automatic.
-Rockets can be fired in each direction.
-It can happen that the rockets come again past at one and keep themselves hidden behind you in the Gegener and/or that is not visible hits.
-Maximally 6 rockets can be fired at the same time
-Decoy release mechanism - serves for the deception and defense of the hostile rockets
Generally:
-It will not give approximately 3 and/or maximally 4 luftgestuetze vehicles - to any more! -No sea-based vehicles
-momentarily there are around 4 to 5 playable maps - 17 becomes it altogether approximately (Onslaught etc..)
-Does not run for the moment yet on Consumer PC's (demonstration on P4 with 2 large ATI cards)
-HUD as available in the Trailer
-Optimization will defintiv only take place toward end
-Demo will appear about a short time before the gold status or only thereafter not in former times!!! [disturbing :S]
-Demo version will contain around 4-5 playable maps
-It will give NO public beta
-Spider (this single-seat "motorcycle") was not to be seen
-Impressing sound effects + Taunts (very violent)
-Explosions of vehicles still badly (shot vehicles burst into only 4 or 5 large parts - > must be improved)
-New hit effect to see (reddish pulling of the screen together as in the Trailer)
-Still no detail-faithful shade - > Blubs???
The only thing that got me worried was the 17 maps statement. What is up with it??? Hopefully it is the translator or something like that.....
Finds detailed descriptions and pressing partly even into illustrated form into our office diary in our Articles Section.
Vehicles:
Hoverboard:
-Each player posesses a personal hoverboard
-Players can couple themselves to team vehicles by means of a "catch jet" and let drag
-This functioned with landgestuetzen in addition, lufgestuetzten vehicles!! Thus everyone can be able to be dragged fast by air to any point the map and again uncouple there.
-During driving and dragging no weapons can be used
-While driving Stunts are as for instance from Skatboard plays admit possible
Darkwalker:
-laid out for 2 Player
-is "folded up" because of the soil rises only after mount
-Weapons: Laser beams + on-board cannon
-View was adjustable (1st and 3rd person opinion)
Leviathan:
-A giant cannon + 4 arms
-Arms are extendable and possess except the cannon a shield thus are a Rundumschutz with attack possible during one the superweapon load (time-consuming!)
-very good animation and many mobile parts - however very slow
Raptor:
-front wings fold during landing and/or slow flight downward (in UT2004 upward!!!)
-rear wings are longer than in UT2004 and function than a kind vertical stabilizer as with airplanes. They are likewise hinged (laterally)
-Armament similarly UT2004 Raptor
Cicada:
-2 treibwerke (of the Manta), hinged - hovering flight horizontal/Vorwaertz perpendicularly.
-left + on the right of rocket containers
-Self-searching rockets those the enemy find automatic.
-Rockets can be fired in each direction.
-It can happen that the rockets come again past at one and keep themselves hidden behind you in the Gegener and/or that is not visible hits.
-Maximally 6 rockets can be fired at the same time
-Decoy release mechanism - serves for the deception and defense of the hostile rockets
Generally:
-It will not give approximately 3 and/or maximally 4 luftgestuetze vehicles - to any more! -No sea-based vehicles
-momentarily there are around 4 to 5 playable maps - 17 becomes it altogether approximately (Onslaught etc..)
-Does not run for the moment yet on Consumer PC's (demonstration on P4 with 2 large ATI cards)
-HUD as available in the Trailer
-Optimization will defintiv only take place toward end
-Demo will appear about a short time before the gold status or only thereafter not in former times!!! [disturbing :S]
-Demo version will contain around 4-5 playable maps
-It will give NO public beta
-Spider (this single-seat "motorcycle") was not to be seen
-Impressing sound effects + Taunts (very violent)
-Explosions of vehicles still badly (shot vehicles burst into only 4 or 5 large parts - > must be improved)
-New hit effect to see (reddish pulling of the screen together as in the Trailer)
-Still no detail-faithful shade - > Blubs???
The only thing that got me worried was the 17 maps statement. What is up with it??? Hopefully it is the translator or something like that.....
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