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Mutator end game stats report

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    Mutator end game stats report

    With gamespy going, there would be no universal track of stats. There is gametracker has some information about spent time and points per hour. I was thinking it could be nice to have a mutator to show stats end of each match to all players when match is end. Something that shows awards like headhunter, combo king , ...

    First Blood: Player1
    Awards:
    Player1 : ComboKing(2), Big Game Hunter(1), Massacres(1)
    Player2 : Shaft Master(1) ...

    and the rest you tell

    #2
    http://www.unrealadmin.org/forums/fo...play.php?f=174

    or This

    http://www.utstatsdb.com/


    Probably could be Modified.

    Comment


      #3
      Originally posted by Hedsteem View Post
      thanks for that. But I was looking for something simpler, to see stats end of match.

      Comment


        #4
        In-Game? Like the stock feature in UT2004?

        Or do you mean exactly a written stats file? I created a mutator for a server i administrate. This mutator write the history of the match (who kill who, chat, sprees, etc.) into a seperate stats file on the server.

        Comment


          #5
          Originally posted by RattleSN4K3 View Post
          In-Game? Like the stock feature in UT2004?
          Yep like that.
          Originally posted by RattleSN4K3 View Post
          Or do you mean exactly a written stats file? I created a mutator for a server i administrate. This mutator write the history of the match (who kill who, chat, sprees, etc.) into a seperate stats file on the server.
          That's useful, especially if something happens and you want to check quickly. Better than going through recorded specs. Can you share that?

          Comment


            #6
            Working with Canvas and/or UIScene is stressful. Not sure if anyone would work on such complex UIScene. The editor may crash from time to time and you will lost some progress you made. Happens quite often. UT3 doesn't even replicate these stats to everyone else. So it's basically a pretty complex mutator.

            Originally posted by Zeytun View Post
            Yep like that.
            That's useful, especially if something happens and you want to check quickly. Better than going through recorded specs. Can you share that?
            No sure when. Got some other things in the pipeline.

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