Yes - only i fear that wouldnt be enough since the weird admins
obviously switch the fakeplayers and hunt you down like ****.
Maybe the developments of future games consider this as well
and change certain things.
Okay peoples - the final solution smiled at my tortured brain!
Multiplayer game developers in future MUST be able to offer
server hosts rewards for goaled PLAYER populations.
That would probably mean players indeed in order
had to purchase optional multiplaying in general.
Another thing i had to consider - the extreme suicide friendlyness!
How does the great man always say - i have the power - and hes
very right because showing up with fight abilities normally demoralizes
weaker or outnumbered opponents. A old idea of mine - make players
in said situations shiver what disables aiming but not running away.
While playing warband (they patched the insane twohander speeds)
i recognized that those serverside playerclaim bots cause nasty lags!
Presumed this be a legal method to advertise a cared server where
also most players join this stays a marginal problem - the motivation
sinks and the trust in any servers gets lost.
Did i already mention the lack of
mouselook speed limit in older games?
Unbelievable but this would even
abit hinder aimcheater success!
Anyways the new mouses allow
more than insane speeds which
normal bodies could never aquire.
I doubt having any chance at all with my extreme truth levels.
You know - nowadays politicians simply cant be true anymore
- much more they turn into some kind of silent inquisition.
Best example - the climate conferences with the weather
making/killing wind power machines completely misplaced.
This is obviously aimed at humankind in general but
especially at any peoples who lazily enjoy cyber luxuries.
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