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Jump Kick mutator

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    Jump Kick mutator

    UT3 needs a jump kick. Basically, if you use a dodge to run into someone, it should kick the person 10-20 feet away (and at about 1.5 normal jump height) so you can kick people away from you OR kick them into lava or goo. It should only take out about 25 hit points + damage from falling if they fall to a lower position after.

    I played a mod called Action Quake 2 in the 90s and this feature made for the funniest moments.

    So imagine on Suspense near the Udamage, kicking someone down. From that height, they would probably go 40-50 feet away before hitting the ground below. Something important is that you may risk falling yourself if you miss, especially if this is doable only with a sideway dodge jump that you have to aim at a player, and not by a front jump.

    What do you guys think, and can someone do something like this?

    #2
    That's a sweet idea...I'd say only like 5 damage though...if it's something you can pull out any time in close range, it should still have to be combined with combat

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      #3
      True, anyway the usefulness would be in creating distance and the fun of shoving someone down a cliff

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