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Using GoW assets in UnrealEd

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    The only way to do it is to use UXLoki's converted packages. The engines are not compatible with each other and will not work that way. I don't know if there's a link anymore for his packages but I could attempt to upload them for you tomorrow.

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  • started a topic Using GoW assets in UnrealEd

    Using GoW assets in UnrealEd

    Hey guys I am curious if its possible to use the packages from Gears of War with the Unreal Editor? I tried opening some GoW packages and it gives me an error that says the package was saved with a previous version that is not backwards compatible with the one I am currently using.

    The reason I'm trying to use GoW assets is I have a skills test I'm trying to complete and the guidelines for the test state I must use UnrealEd, but use assets from GoW.

    Do I have to use the log and copy the content from Gears packages into a new one? Or will that even work? Is it because I have the Titan patch? Seriously stumped here.
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