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    Vehicle Placeholder

    Is there a way to create a "blank" vehicle entry which could be used with vehicle replacement mutator in order to effectively remove a vehicle from the map? It would be fine if it spawned a useless item if a blank spot is impossible.

    I imagine, if doable, it shouldn't be much work but I haven't modded anything unreal since the early years of UT99, so I have no clue how to go about doing it. Any help appreciated.

    #2
    Nevermind, just creating a dummy INI entry worked fine, I thought I'd get errors or crashes or something but I guess it was that easy. XD

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      #3
      Ya, funny enough, if you want Nothing in your hands, same thing works for weapons o.O

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