I was just thinking, since Mirror's Edge is created with the Unreal Engine 3, couldn't the files simply be ported over? Theres a folder in my Mirror's Edge install directory called "CookedPC" with a bunch of files in there; I'm pretty sure those are compatible with other Unreal Engine 3 games.
Announcement
Collapse
No announcement yet.
Mirror's Edge Content Port?
Collapse
X
-
You'd need to rip them with something and then open them in max and rig them, which is a pain in the ****.
And they probably won't fit the UT3 rigs very well anyway.
Edit: And they probably don't conform to UT3s material layout either, or are designed to be broken into the pieces that UT3 models are.
Comment
Comment