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Restricting weapons to the player.

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  • replied
    the scripting section was the right place to post to begin with, you'll get no help here at all

    and besides, I have already told you where to start looking

    kismet is not the right thing for this

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  • replied
    Maybe you could use kismet to check if the player has a weapon in his inventory when he touches a weapon pickup, if yes, then empty his inventory and give him the new one.

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  • started a topic Restricting weapons to the player.

    Restricting weapons to the player.

    I posted this earlier in the scripting section but I was advised by a few people to post this in the mod section for better results hopefully!

    So I am working on a mod project that is will require restricting the player to one weapon until they pick up a new one to replace the current one. (very much like GoW, but obviously with less weapons.)

    If possible, Id like it to make it a weapon set (maximum of 2 or 3 smaller weapons, kind of like TF2.)

    I don't have a ton of experience with kismet but does anyone have any suggestions on how I would go about doing that? Or links to someone who has made this already?

    Any help would be greatly appreciated!

    Thanks!
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