Announcement

Collapse
No announcement yet.

Limited Weapon Inventory

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Originally posted by Staward View Post
    You want to change every aspect in the game to make it "more GOW style"
    Why dont you just go play GOW then
    own it, played it, this game is customizable, so why not!

    Leave a comment:


  • replied
    Originally posted by JumaAm View Post
    I was trying to make it more GOW style
    You want to change every aspect in the game to make it "more GOW style"
    Why dont you just go play GOW then

    Leave a comment:


  • replied
    i'm mostly not afraid to say that this is the kind of thing that i always want to see implemented in any shooter. i thing of it as flexibility. just like how so many parts of this game were customizable in the past. (my favorite being bot skills and behaviour). i for one would not use it, but it could be something else that gives this game the replayablility and accesability that others are looking for. that said, i admit that more pressing matters are afoot for this game, but as an idea, this has more merit in my opinion than others may make it sound.

    i also think that any thing that creative people can produce for this game that gives players more optios, the better. i just opt not to use most of them.

    Leave a comment:


  • replied
    i think its pretty cool idea idk y but to limit weapons in an already mut-ted up and modded out dm game of ut sounds very interesting... only if i could code lol good idea dude!!!

    Leave a comment:


  • replied
    I think it's a good idea, since after all people used to turn UT into so many different things! I remember riding nukes, tossing out little dolls that blow up city blocks, and such. Besides it wouldn't be that much different than how Unreal Championship 2 plays.

    Leave a comment:


  • replied
    Originally posted by JumaAm View Post
    thnx Phtisicus
    we need tactical gameplay
    thats all im asking
    UT3 isnt about tactial gameplay, its a old school twitch shooter, its about aim and movement skills. Gb2GOW

    Leave a comment:


  • replied
    Originally posted by JumaAm View Post
    I was trying to make it more GOW style
    seeing as the models are getting done and the weapons are getting there

    hopefully when we get the cover system

    ALL OF YOU SHOULDN'T USE IT
    So why not go buy GOW?

    Leave a comment:


  • replied
    How would it be more tactical to have only 3 weapons, if you have 6, you still have to decide which one you're going to use at that point in time anyway.
    Although, on the other hand, how many weapons do people use in a match? Not many I guess, unless you run out of ammo for your favourite(s).

    Leave a comment:


  • replied
    The Unreal franchise could learn a lot from certain other shooters. However, UT3 has been around for almost a year and whoever decided to stick with it probably likes it just the way it is. With any game, after a while only the hardcore crowd remains. That is why, on this forum, any idea that departs from hardcore UT3 mechanics will be flamed. Doesn't mean it's a bad idea, just means that the hardcore crowd doesn't like it.

    Catering to the hardcore crowd kills innovation in game sequels. It is also a good way to ensure the sequel does not appeal to a larger crowd and/or sell more copies than its predecessor.

    Leave a comment:


  • replied
    thnx Phtisicus
    we need tactical gameplay
    thats all im asking

    Leave a comment:


  • replied
    i would like som tactical gameplay. (don't tell me to play cod cuase i already do..) I would lov to see this mutator

    Leave a comment:


  • replied
    Originally posted by Phtisicus View Post
    It can be nice... right?

    thnx, thats the only nice thing i've heard, from this thread
    It's just an idea... right?

    Leave a comment:


  • replied
    Originally posted by JumaAm View Post
    A weapon inventory where a player can only have 3 weapons limit.
    They have to drop other weapons to carry another weapon (limited to 3).

    This gives more tactical gameplay.
    Use with weapon respawn mutator
    It can be nice... right?

    Leave a comment:


  • replied
    Kinnison I aree with pretty much everything you said. In particular, I do agree that COD4's gameplay is simple but still very addictive. UT3 is also an addictive game, the difference being that for me, I don't feel ripped off after a session of UT3. I feel like I've wasted so much of my life after a session of camper of duty 4 whereas I don't really feel that as much after playing a few matches in UT3.*

    *Yes I know that time spent on any game is an unproductive use of time in most cases. I just said what I did to illustrate one of the non-gameplay related differences between cod4 and ut3.

    Leave a comment:


  • replied
    Originally posted by Kinnison View Post
    What I would like to see is an on-demand killcam for ut3 that you could get after you die, by pressing F before you respawn.
    +1, this should go into the 1.4 request thread. Not cuz it's a gotta-have feature, but it'd be sweet. I guess this needs demorec to work though.

    Leave a comment:

Working...
X