Hi guys, I´m noob in this forum. I´m working with a character to my final graduation essay. That character is a tipical guy of my state, so the idea is put he in the unreal engine ( Gear of war). But I want use the Marcus fenix animations, and I have a lot of problems, because I´m using 3ds max Biped. I did not understand the marcus fenix skeleton rig ( file Gears_Marcus.max). If somebody can help me, please... Do it!

And.. Sorry for my bad english...

If you want see my job go to:
If you have some problem try cut the link and past in your browser.

http://paginas.terra.com.br/arte/marcell/render36.jpg

http://paginas.terra.com.br/arte/marcell/render37.jpg

http://paginas.terra.com.br/arte/marcell/render38.jpg