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    Circuit Slicer progress

    im currently working on a project to create a new vehicle and put it in unreal.(yes i will try to make a ps3 version.)

    i thought people would like to know how far i am, so here are some pics from blender:
    http://web.mac.com/eldraco/Site/pic.html

    #2
    ill update soon. or longer

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      #3
      replies welcome

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        #4
        Nice not bad. What is it in the middle of the body? Need some different views to get idea of the vehicle object is .

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          #5
          http://web.mac.com/eldraco/Site/pic.html

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            #6
            The body looks good, but will it fit the player?

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              #7
              Is it a hover or flying vehicle?

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                #8
                Originally posted by Malachor View Post
                Is it a hover or flying vehicle?
                its gana be a hover its defintly not flying

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                  #9
                  Originally posted by darknet View Post
                  The body looks good, but will it fit the player?
                  I might need to mess around a little with the size on the y-axis, but yes. There is a seat similar to a sports bike seat, but its a little hard to see

                  i must warn people though, i have next to no experience with texturing, but i am learning

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                    #10
                    well, the good thing is: UV mapping is easier in Blender than most other programs that I have used, so when you get that far, it's not too hard, just a little tedious. I normally spent 3x the time I did modelling UV mapping, then tweaking the maps by hand until I am happy with them (most times models don't unwrap quite the way you hope they will hehehe).

                    Looks promising so far. UT3 needs more vehicles for some maps IMO.

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                      #11
                      Yeah. new vehicles are a must, and when i say new vehicles, i mean new models not just skins! Thanks for doing this.

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                        #12
                        for me its mostly marking seams and then making textures(lets just say i don't have proper tools)

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                          #13
                          HarmonyAUG Update 6/14/08

                          check out my weapon too

                          http://web.mac.com/eldraco/Site/pic2

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                            #14
                            Nice looking good. You miss the trigger button for fire.

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                              #15
                              You really gotta move away from the blocky cubes.

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