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[REQUEST] Deck16!
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deepdarkblack
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#1
[REQUEST] Deck16!
03-07-2008, 03:19 PM
I was just wondering if someone can make deck 16 or import!!
I'd love to play orginal deck16 not remake!
ambershee
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#2
03-07-2008, 03:20 PM
There's no difference, the layout is the same :|
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deepdarkblack
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#3
03-07-2008, 03:23 PM
so what?
i dont like ut3 deck!
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BananaXtreme
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#4
03-07-2008, 03:31 PM
@ ambershee
The layout is not the same, Deck16 from ut3 has an extra hallway, i don't know why.
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ambershee
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#5
03-07-2008, 03:49 PM
I know the one you mean, come to think of it. That's there to stop people camping in the dead-end.
@deepdarkblack
Change it then, because any remake of Deck16 is going to look like Deck in UT3...
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BananaXtreme
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#6
03-07-2008, 03:51 PM
Thank you ambershee, i was already wondering why they put an extra hallway in deck 16.. but ontopic: A low poly remake of deck 16 will own !
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deepdarkblack
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#7
03-07-2008, 03:56 PM
I wont the same layout that was in ut99!
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Liqu1D_133
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#8
03-07-2008, 08:20 PM
Yeah, someone make one, but without all the eyecandy - just pure bsp and great oldschool gameplay.
Also, if someone was able to import the background music from UT'99 it'd just be awesome.
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deepdarkblack
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#9
03-07-2008, 09:39 PM
old one is the best one!
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Tailsnake
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#10
03-07-2008, 10:21 PM
Yay! a remake of a map that's already been officially remade rather faitfully...
...to each his own
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Thrallala
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#11
03-07-2008, 10:31 PM
I think the official UT3 version of Deck is very good, can't really imagine anyone making better version of it.
Would be much better to see new custom made maps in UT3 that isn't included already in UT3 :P
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Andeh
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#12
03-08-2008, 01:42 PM
i personally would like to see some of the original maps in UT3, without all the static mesh spam. Deck16, Zeto, Gothic, Pressure... things like that
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deepdarkblack
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#13
03-08-2008, 05:14 PM
orginal Pressure is out for ut3 some time ago.
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Unit8472
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#14
03-19-2008, 03:07 PM
Zeto & Gothic FTW!!
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ambershee
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#15
03-19-2008, 03:08 PM
Originally posted by
Andeh
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i personally would like to see some of the original maps in UT3, without all the static mesh spam.
If you remove the UT3 features from a map, isn't it really just UT99?
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