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Wanted: Texture Artist & Character Modellor/Animator

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    Wanted: Texture Artist & Character Modellor/Animator

    We are a team of experienced total conversion game modders. We are looking for a Texture Artist and a Character Modeller/Animator willing to contribute to a Unreal 3 mod. The team has started the project, but we are still at a relatively early stage, so there is plenty of opportunity for creative input. We have a concept artist, programmers, modellers & map makers already.

    Our ideal artists will have a portfolio or experience and is looking to add to it.

    The game mod is based around a cyperpunk future that pips a team of corporate security guards against a enhanced cyber-team.

    English speaking a must, with the ability to communicate and work with a team.

    Please email: positions@hostiletakeover2050.com

    #2
    Bump

    *nefarious bump*

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      #3
      more detail will help m8

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        #4
        We need someone to create textures for models & brushes. It's a not too distant future world, so many of the textures will be of everyday items. The texture artist will be working with the concept artist, modellers and mappers to create the world of 'Hostile Takeover 2050'.

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          #5
          Basically you want a UVW Ripper and/or UVW Texture artist. The ripper may not be needed if the modeler you have knows how to create UV maps and render as images. Also, if the modeler only knows a basic amount of UV mapping, you should look into getting someone who specifically does UV ripping since good texture quality lies in how the UV texture is proportioned.

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