Right, I have a few projects I want to do on my to-do list of coding. But I will get a new job with more hours a week, so I thought maybe someone can do this one.
This is inspired on the Clanbase Warfare ladders. To determine the winner, they dont give 2 points for winning intime and 1 point for winning overtime. They use a more balanced way.
It's simple, your team gets points for the percentage their Core is on when 1 core is destroyed. Say your team wins a round, with 100 percent left on your core than your team gets 100 points. If after that round you loose a round with 1 percent left on the enemy core, it ends up 100 to 1. And you win 100-1. This is if its set to 2 rounds. On clanbase we will play 2 rounds every map, but that could be configurable with the mutator made for this.
So if you set 2 rounds, after 2 rounds you get a screen presenting the final score: 100-1. You have some seconds to make a screenshot of it and the voting for the next map begins.
Would anybody be interested in making this? I think it would work quite well on publics too
Links:
Clanbase Warfare ladder (recently created)
This is inspired on the Clanbase Warfare ladders. To determine the winner, they dont give 2 points for winning intime and 1 point for winning overtime. They use a more balanced way.
It's simple, your team gets points for the percentage their Core is on when 1 core is destroyed. Say your team wins a round, with 100 percent left on your core than your team gets 100 points. If after that round you loose a round with 1 percent left on the enemy core, it ends up 100 to 1. And you win 100-1. This is if its set to 2 rounds. On clanbase we will play 2 rounds every map, but that could be configurable with the mutator made for this.
So if you set 2 rounds, after 2 rounds you get a screen presenting the final score: 100-1. You have some seconds to make a screenshot of it and the voting for the next map begins.
Would anybody be interested in making this? I think it would work quite well on publics too

Links:
Clanbase Warfare ladder (recently created)
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