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Custom Vehicle and Helping getting it in-game

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    Custom Vehicle and Helping getting it in-game

    I have asked at the BeyondUnreal Forums, but i would like to have another forums help as well. I am trying to make a custom four-legged walking tank model into a working and driving vehicle. But i don't know the proper way to get it into and working in UT3. I can however animate the model itself. I am using 3ds max 2010 and i usually use the animation slider bar at the bottom of the main 3ds max window. I use this routine whenever i animate just about anything within 3ds max. Also, here is what the model looks like:


    I know.......Its the Halo 3 style Scarab, but i would really like to get it into UT3 as a possible drivable vehicle. I have tried to get it into Halo Custom Edition but it is to much of a pain to do so (for various reasons). Anyways, how would i set up the vehicle and such?

    Thanks

    Flam1ng Dem0n

    #2
    Nobody knows?....That's hard to believe.

    So..umm....Nobody knows how to set up Unreal Editor and 3ds max to properly get the Scarab model in-game? Nobody knows? That's kinda hard to believe since this community it rather large. Can someone please give me some assistance?

    Thanks

    Comment


      #3
      afiak nobody over the years has manage to get a walker to work in UT3/UDK, saying that i have recently manage to bodge a 2 legged walker into UDK http://www.youtube.com/watch?v=Hrc3KWSMxv8

      i suggest you start by learning how to get different custom vehicles into UT3 before you try to get a walker in

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