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[Meshes] Nobiax Static Meshes in .ase

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    #16
    @Stevelois

    Your very welcome, Thx for the pick up on the Fern_v2 and for helping find a fix.

    The pack has been updated with the new Fern_v2 Nobiax Meshes v1.1

    Nice render on that tropical plant mesh, can't wait to try out DM-Amissa when its released. I reckon just need to give is some subtle movement like the stock grass or cobweb meshes. DM-GardeniaB1 pulled this off nicely too .

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      #17
      Originally posted by Achernar View Post
      Your very welcome, Thx for the pick up on the Fern_v2 and for helping find a fix.

      The pack has been updated with the new Fern_v2 Nobiax Meshes v1.1

      Nice render on that tropical plant mesh, can't wait to try out DM-Amissa when its released. I reckon just need to give is some subtle movement like the stock grass or cobweb meshes. DM-GardeniaB1 pulled this off nicely too .
      Bah, it was nothing, really. I'm glad I could help you out so I also can use all those nice assets

      THX for the render

      I add the waving you suggest, but I can't keep it because the way the plants are made, it look weird if you add waving in the material. Grass / cobweb use 1 simple color, so the wave look nice but Nobiax meshes have various colors. The flowers / grass wave in DM-Gardenia look really nice because the plants & the trunk (dunno how to say it otherwise) aren't the same meshes. But at least I've looked into it

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