Announcement

Collapse
No announcement yet.

Material maker question

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #16
    @ The Watcher:
    -Uploading textures is a nightmare; and waiting for people to download them is not fun either

    - can you download the File i sent you [asap] pls.

    -- instead of textures it will then be easier for me to upload "upk" files containing many materials [smaller files and easier to use]
    Enjoy

    Comment


      #17
      Originally posted by TKBS View Post
      -- instead of textures it will then be easier for me to upload "upk" files containing many materials [smaller files and easier to use]
      Enjoy
      For what it's worth, please duplicate these into your own map file if you are going to release the map to the community.

      Comment


        #18
        Odedge, you've posted a tutorial in which you've mentioned to use the stock FBX exporter, but for some reason it has lots of bugs with materials, do you know what could cause that?

        Comment


          #19
          another epic waste of my time making textures and uploading
          thanks a bunch

          Comment


            #20
            Originally posted by lagidigu View Post
            Odedge, you've posted a tutorial in which you've mentioned to use the stock FBX exporter, but for some reason it has lots of bugs with materials, do you know what could cause that?
            I am not that familiar with the FBX importer from Blender. I use the Campagnini .ASE exporter which works just fine.

            Originally posted by TKBS View Post
            another epic waste of my time making textures and uploading
            thanks a bunch
            Why do you say this?

            Comment


              #21
              Yeah, but unfortunately the .ASE exporter cannot export skeletal meshes, that's the problem...

              Comment


                #22
                Originally posted by lagidigu View Post
                Yeah, but unfortunately the .ASE exporter cannot export skeletal meshes, that's the problem...
                Isn't there a default add-on that covers this? You may have to enable it in the user preferences.

                Comment

                Working...
                X