Has anyone tried setting up emitter with distortion particles that fades in and out nicely? I can't achieve this effect. Emitter creates one large particle that grows and then suddenly ''blink'' - disappears.
Tweaking Color- and AlphaOverLife curves doesn't help:
AlphaOverLife:
In 0
Out 0
(CurveAuto)
In 0.5
Out 1
(CurveAuto)
In 0.9
Out 0
(CurveAuto)
I have ColorOverLife module enabled, material is additive unlit, uses Distortion and Opacity channels, has VertexColor expression enabled, necessary ''UsedWith'' checked.
What I do wrong?
Tweaking Color- and AlphaOverLife curves doesn't help:
AlphaOverLife:
In 0
Out 0
(CurveAuto)
In 0.5
Out 1
(CurveAuto)
In 0.9
Out 0
(CurveAuto)
I have ColorOverLife module enabled, material is additive unlit, uses Distortion and Opacity channels, has VertexColor expression enabled, necessary ''UsedWith'' checked.
What I do wrong?

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