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Weird matinee problem

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    Weird matinee problem

    I have a matinee movement and animation sequence for a skeletal mesh in my level. The movement and animations play fine when I press play in the matinee player. However when I 'play level' in the editor the skeletal mesh does not move from its start location but just plays the animation track in the start position. i.e. it does not do what I see it do in the matinee player. In game there is no movement. Please help!

    #2
    Who uses a skeletal mesh? Use a freaking interp actor for pete's sake.

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