Having trouble with an emissive(I think I'm spelling that wrong) texture. Up close it looks fine but it seems like the mipmaps are stretching it. The texture is clamped and that may be the issue.
pics worth at least a few hundred words.
Texture close
[SHOT]http://home.comcast.net/~gloryuntogod/textureerror_1.jpg[/SHOT]
Texture far
[SHOT]http://home.comcast.net/~gloryuntogod/textureerror_2.jpg[/SHOT]
material settings (you can see the stretching here on the texture sample)
[SHOT]http://home.comcast.net/~gloryuntogod/textureerror_3.jpg[/SHOT]
texture settings
[SHOT]http://home.comcast.net/~gloryuntogod/textureerror_4.jpg[/SHOT]
What's causing this?
pics worth at least a few hundred words.
Texture close
[SHOT]http://home.comcast.net/~gloryuntogod/textureerror_1.jpg[/SHOT]
Texture far
[SHOT]http://home.comcast.net/~gloryuntogod/textureerror_2.jpg[/SHOT]
material settings (you can see the stretching here on the texture sample)
[SHOT]http://home.comcast.net/~gloryuntogod/textureerror_3.jpg[/SHOT]
texture settings
[SHOT]http://home.comcast.net/~gloryuntogod/textureerror_4.jpg[/SHOT]
What's causing this?