Hi Epic Forums 
I am making a map, and its going great.
But i have a problem.
1. Whenever i place a light, and make it look really cool with shadows etc. the shadows disappear everytime i build lighting. But as soon as i move the light 1 pixel again, all the shadows come back.
2. I tried to place a Directional Light, and tried all sorts of settings for the light, and somehow managed to get Shadows from the light even when i click build light. And when i test the map in the Editor, the shadows are there (A bit hard shadows though, like in Doom 3 - no softshadows in the UE3 demos from 2004).
My problem here is, that when i then play the map in UT3, the shadows are gone. I can still see great texture detail, bumpmapping etc.
But no dynamic shadows.
So my question is:
How do i get dynamic soft shadows from a light, and also make them appear when i lauch the map in the game?
Thanks in advance!, and sorry if its a stupid question. im still pretty new to this

I am making a map, and its going great.
But i have a problem.
1. Whenever i place a light, and make it look really cool with shadows etc. the shadows disappear everytime i build lighting. But as soon as i move the light 1 pixel again, all the shadows come back.
2. I tried to place a Directional Light, and tried all sorts of settings for the light, and somehow managed to get Shadows from the light even when i click build light. And when i test the map in the Editor, the shadows are there (A bit hard shadows though, like in Doom 3 - no softshadows in the UE3 demos from 2004).
My problem here is, that when i then play the map in UT3, the shadows are gone. I can still see great texture detail, bumpmapping etc.
But no dynamic shadows.
So my question is:
How do i get dynamic soft shadows from a light, and also make them appear when i lauch the map in the game?

Thanks in advance!, and sorry if its a stupid question. im still pretty new to this

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