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change weapon mesh in kismet ?

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    change weapon mesh in kismet ?

    Hi,

    I guess this is a hard one..
    Is it possible to replace a weapon mesh by some other mesh ?
    I tried "set StaticMesh" and set "SkeletalMesh" linked to "Level loaded and Visible" and "Flag Event: taken" but it didn't worked.

    Any ideas ?

    #2
    You want change the mesh displayed on the weapon base or the mesh you see on your hands when you play?

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      #3
      I mean the weapon I see in my hands !
      In fact I'd like to replace the ball launcher by the ball itself.
      I wondered myself how could a big ball enter a so tiny launcher
      I'm currently trying to create a leather custom ball.

      I imagine I could create a custom weapon that looks like a ball,
      but that would mean the player should install it too..

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        #4
        Originally posted by molosev View Post
        I imagine I could create a custom weapon that looks like a ball,
        but that would mean the player should install it too..
        I think it's the only way for that.

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