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Very quick question (I think)

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  • replied
    This tutorial might help you out. http://www.the-blueprints.com/tutorials/3dmax/

    The configure driver section shows you how to fix your blurry textures.

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  • replied
    You could mess around with your viewport configuration and see if you can find any properties that may fix this, but I haven't really looked into it.

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  • replied
    But it is quite hard to match the blueprints when it blur so much...

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  • replied
    I could be wrong, but I think that's just 3ds Max's way of making your computer run better. It does that to me, too, but it looks fine when I render, or export to UT3.

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  • started a topic Very quick question (I think)

    Very quick question (I think)

    this is all about 3D studio max...

    When I make a plane object and add a material to it (making a blueprint), the material becomes very, very,and a couple more very, blury. I want the blueprint-material to be sharp. How do I do that?
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