Announcement

Collapse
No announcement yet.

Very quick question (I think)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Very quick question (I think)

    this is all about 3D studio max...

    When I make a plane object and add a material to it (making a blueprint), the material becomes very, very,and a couple more very, blury. I want the blueprint-material to be sharp. How do I do that?

    #2
    I could be wrong, but I think that's just 3ds Max's way of making your computer run better. It does that to me, too, but it looks fine when I render, or export to UT3.

    Comment


      #3
      But it is quite hard to match the blueprints when it blur so much...

      Comment


        #4
        You could mess around with your viewport configuration and see if you can find any properties that may fix this, but I haven't really looked into it.

        Comment


          #5
          This tutorial might help you out. http://www.the-blueprints.com/tutorials/3dmax/

          The configure driver section shows you how to fix your blurry textures.

          Comment

          Working...
          X