Hi!
I just want to say I appreciate all the great help i'm getting on this forum. Thank you.
Now...
I've read tons of threads about how to adjust how particles are shown, but what I want to do, is to be able to make the particles ALWAYS render in realtime. No matter if it is in line of sight, or if i'm even in that part of a map.
I have several cinematic scenes with smoke and dust and tons of other particle effects. But the particles is'nt active until that very scene comes up. So when the cinematic is beginning, you will at first glance see a smoke-free scene, and after a second the smoke is fading in. It looks horrible!
There must be a way to adjust this, right? I can't find it.
I just want to say I appreciate all the great help i'm getting on this forum. Thank you.
Now...
I've read tons of threads about how to adjust how particles are shown, but what I want to do, is to be able to make the particles ALWAYS render in realtime. No matter if it is in line of sight, or if i'm even in that part of a map.
I have several cinematic scenes with smoke and dust and tons of other particle effects. But the particles is'nt active until that very scene comes up. So when the cinematic is beginning, you will at first glance see a smoke-free scene, and after a second the smoke is fading in. It looks horrible!
There must be a way to adjust this, right? I can't find it.
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