EZ all, I think the water in UT3 looks pretty thirst quenching even without the ripples and waves you used to get when you could use the 'Fluidsurfaceinfo' from UT2003/2004, but the thing is, how much better would the water look if it was an animated mesh like before. Dont tell me epic took this feature out of this version (I thought it looked really good, and didnt drain CPU either). So I'd just like to know if its possible to still get that same 'interactive' water surface in UT3.
peace, thanks in advance!
peace, thanks in advance!
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