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Big rolling sphere physics object without coding?

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    Big rolling sphere physics object without coding?

    Just trying to do a rolling sphere that can be interacted with as a physics object...similar to "The Ball" but there's only one sphere mesh in the normal packages from what I've found, and it doesn't have a collision model...any advice? I think I remember Hourences explaining this effect somewhere

    #2
    Make a BSP sphere and convert it to a mesh.

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      #3
      http://forums.epicgames.com/showthread.php?t=645290

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