Right now I'm trying to make a prefab sort of spawn room. Long story short I have a room with a door that triggers open and a physics volume that forces the spawned player out. This prevents other players from getting in the room as well, not that it's a huge concern since the room is only open for a split second.
So since I use physics volumes I have to set the direction in the properties, the xyz direction. This means that if I rotate the spawn room I have to reset the force direction. This won't work for a prefab cause I can't easily (if at all) change the individual elements of it.
So what I'm asking is... can I create something similar to a physics volume that will always push "outwards" depending on how I place it. I looked into thrusters or impulses but those don't seem to affect pawns. Suggestions?
So since I use physics volumes I have to set the direction in the properties, the xyz direction. This means that if I rotate the spawn room I have to reset the force direction. This won't work for a prefab cause I can't easily (if at all) change the individual elements of it.
So what I'm asking is... can I create something similar to a physics volume that will always push "outwards" depending on how I place it. I looked into thrusters or impulses but those don't seem to affect pawns. Suggestions?
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