Does anyone know of a way to force an emitter to continue firing even once it has left the camera's field of view?
I have a really nice emitter populating my sky but it pops in and out really badly unless you're looking directly at the actor.
Thanks in advance for any help.
I have a really nice emitter populating my sky but it pops in and out really badly unless you're looking directly at the actor.
Thanks in advance for any help.
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