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Problem when "cloning" Enforcer - model changed

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    Problem when "cloning" Enforcer - model changed

    Ok first off... I made package with 1P and 3P weapon, textures, animsets, materials.

    Then I made new UT3_Beretta folder, with Classes in it. I copyed there UTWeap_Enforcer, UTAmmop_Enforcer and UTAttachment_Enforcer. Renamed them, change classes name in file, and linked Skeletal Meshes and Anim sets to my package. Compiled with no errors.

    I went in game, used Mutator for weapon replacement.
    If i replace Enforcer with Beretta, I spawn with only Impact Hammer.
    If I replace Shock with Berreta, the pickup-pod isnt spawned in level.

    Any ideas where I screwed up? THANKS!
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