I have a door that moves up to allow a player to progress through. I used a Trigger Volume to activate the movement when the player touches it. The problem is that when multiple players are touching the trigger it will keep resetting the door's animation. I need the door to remain "open" and stay open when players are in the trigger volume. When no players are touching the volume I want it to close.
Any help will be greatly Appreciated
Any help will be greatly Appreciated

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