Hi, I have a map that has three terrain infos. In the editor, you can see all three terrains. However, in-game, only two of them are visible. Has anyone else encountered this issue?
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Terrain invisible in-game?
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The normals are definitely facing up. Here's the weird thing, the terrain shows up on some computers, but not on others. It's fine on my laptop, which has an old video card that is below the minimum requirements of UT3. On my desktop, which is a core i7 with three gigs of ram and a Radeon 4800 (pci-e 2.0), it doesn't render.
Edit: I don't have any screenshots right now (I'm at work), but I can post some later tonight.
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Originally posted by Archasis View PostThe normals are definitely facing up. Here's the weird thing, the terrain shows up on some computers, but not on others. It's fine on my laptop, which has an old video card that is below the minimum requirements of UT3. On my desktop, which is a core i7 with three gigs of ram and a Radeon 4800 (pci-e 2.0), it doesn't render.
Edit: I don't have any screenshots right now (I'm at work), but I can post some later tonight.
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Originally posted by Odedge View PostBy any chance, did you set one of these terrain to only render at higher world detail settings?
Originally posted by OdedgeMaybe you can send me the map. Sometimes it's necessary to have 'look around" to see what's up.
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Originally posted by Archasis View PostI thoroughly checked all of the properties of each terrain, and they are identical. Here's what it looks like in the editor and then in-game:In the Advanced section (iirc), do you have it set to not display in game? (I am running out of ideas)
I would, but the map is for an unreleased TC mod. I would have to send you the whole deal. Thanks for the offer to take a look though! I'm going to try cooking it and see if that makes a difference.
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Originally posted by Odedge View PostJust out of curiosity, why do you need another terrain actor. It looks like the invisible one should be the same as the visible one.
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