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UTLavaVolume issue with collisions

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    UTLavaVolume issue with collisions

    I have a UTLavaVolume that works great but when I collide with something while still in the volume, it's like the volume suddenly doesn't care anymore for the time-inverval an just constantly hurts the player.

    So I hit something and it drains my health to 0 in mere seconds.

    Is this a known problem and is there a work-around?
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