I am having trouble blending 2 materials for some reason. I have done this before with good results but for some reason this one is giving me trouble. The blend is there but it is very weak/faint. It mostly looks like the texture connected to the B channel of the lerp. Can you guys take a look at this and see what I need to add/change? I tried to connect a texcoord and constant2 to together to the material "chain" to the bumpoffset coord for each but it just resulted in the material getting blurred regardless of my values (and I tried a ton!
). Do I need to increase the power of the alpha some how? I have tried changing its values as well and though you can see the changes it doesn't affect the weakness of the blend.
(ignore the lerp in the bottom left corner that is just where I was messing around with the normal)
My Blend Material
Thanks.

(ignore the lerp in the bottom left corner that is just where I was messing around with the normal)
My Blend Material
Thanks.
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